The Olympus Trials
Engine: Unreal
Role: UI/UX Engineer
Development Description: This was my first experience working within a large team, with 9 engineers and 11 artists also on the project. I implemented the entire HUD, as well as the menu system for the game. I also created the visual health on enemies, which includes their healthbar and the physics-based damage numbers that fly off of them. I worked closely with multiple artists and engineers to ensure each feature functioned properly, and to make sure it looked good.
Game Description: Make your way through the arena, fighting off hordes of Roman soldiers and augmented myths. Prove yourself by defeating the Minotaur, and clear The Olympus Trials.
